![]() ![]() Fixed display bug in current tonnage label for 100t mechs. Fixed duplicated LB-2X ammo in add new equipment dialog bug. Update for the manual - better description of the add new equipment dialog, and hint that main desk now has context menu. Added option to fill inventory with the same item by holding CTRL and clicking an item in add new equipment dialog. Improved drawing blue frame around inventory for which add new equipment dialog is called - now the frame is not covered by items. Fixed bug in add new equipment dialog - on Windows 10 close buttons didn't had intended, red color. Added missing equipment information messagebox during using options "Load mech" and "Reload". Corrected z-order of add new equipment dialog in floating mode - now it always shows properly over other windows. The menu contains the same options as the main toolbar. Added buttons for switching to other mech locations, and button to clear to add new equipment dialog in floating mode The program is free of charge for non-commercial use (see license), though voluntary donations are welcomedįor commercial use conact me for making an agreement. Well this video is the best documentation.Īs it's in beta stage don't be surprised there might be some bugs, and missing features - like "Settings" in main menu. ![]() ![]() Pack is needed if you wish to be able to design Hatchetman, Cyclops, Crab/Big Steel Claw, Raven and Javelin mechs whose data aren't in game folder. Mech pack is little tricky, because for proper installation you have to pass a valid path to battletech.exe from expansion. The installer will guide you through the rest of the installation process. Was developed on Windows 7, tested on Windows 10, don't know how about versions in between)ĭownload the file, unrar, then run it. Well, in fact the application needs only data files of the game.Ģ) Windows family operating system (should support all, even Win 98. json data files, and the files are placed in standard locations.ġ) Installed Battletech game, and optionally Battletech DLC packs. It supports core game data, and to some degree content created by modders it it does not have non-standard keys in. It is standalone, desktop application for creating and managing layouts for mechs. Here it is, the one and only, Mech Designer by MasterBLB open beta! With the mission-linked capsule stories that are going to be introduced in Flashpoint, the collaboration is making more and more sense.You've waited long, and now your patience will be rewarded. Back in June, when Paradox announced its plan to buy BattleTech developer Harebrained Schemes, the acquisition was a bit of a head-scratcher. There are short little self-contained stories which you can pursue by accepting missions and following their event chain. That’s an interesting wrinkle in a game where heavier has generally meant better.īut the big deal with the new expansion is right in the name: Flashpoints. It’s also adding a brand-new tropical biome, which has tons of foliage-based concealment, but also dangerous spore clouds to avoid or turn to your advantage.Īnother new addition is the Acquisition mission type, which has you fielding light- and medium-weight ‘Mechs to control three map locations. Right up front, it’s adding three new ‘Mech chassis: the Hatchetman, the Crab, and the Cyclops. The first DLC package for BattleTech is poised to launch next month, and it’s bringing with it new ‘Mechs, a new mission type, and a brand new biome to stomp around in big old robots in.īattleTech Flashpoint is the first paid DLC for the turn-based mech combat game, and it’s poised to change up the way it’s played. ![]()
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